![]() ![]() With the game’s auto-combo set automatically to your light attacks, just mashing light attacks consecutively can already have you give out punishing combos to your enemies. But theoretically, you can just button mash your way through most fights. The fighting mechanics of King of Fighters XV are solid. Your reward for finishing the Story Mode just happens to be images with characters talking over it. It pits you off against other teams without rhyme or reason before pushing you against an unfair final boss with multiple forms that were just frustrating to fight against. It does a poor job of explaining what’s going on and showing off the new characters. Not necessarily in content but in presentation. Just a split second wrong and there goes the whole thing. However, I quickly found that some combos truly take a lot to pull off. There is Missions Mode which is noteworthy for teaching you some of the complicated combos for individual fighters in King of Fighters XV. The game really needs to raise the bar in how it teaches new players its mechanics. This can make it challenging for those truly interested in diving into King of Fighters XV without feeling like they’ve just been left to their own devices. There is a tutorial mode that does an adequate enough job teaching new players the basics, however, they don’t really seem to explain everything one needs to know about the game. It’s quite challenging to approach King of Fighters XV as a newcomer. Not unless you want to partake in ranked matchmaking in King of Fighters XV’s online modes. What King of Fighters XV does lack, however, is variety in its modes there aren’t really that many besides the Versus and Story Modes. We have 3 new faces making their debut in King of Fighters XV and we also have returning characters like Vanessa who hasn’t been seen since the previous two games. With 39 colorful fighters each having their own unique fighting styles, there are plenty to choose from. King of Fighters XV certainly isn’t lacking any in its roster. They’re incredibly difficult to pull off but they’re satisfying once you’ve gotten the hang of them. The directional movement augments these attacks and you can transform relatively simple movements into powerful combos with the proper timing and positioning. You have your two light and two heavy attacks. On paper, King of Fighters XV is rather simple. It was a long hard road before I could fully appreciate the rough mechanics of King of Fighters XV. My first matches winded up devolving into button mashes that went about as well as you’d expect. The margin for error was small and the time frame demanded split-second perfection. It was genuinely difficult to pull off combo moves. The controls were stiffer than I had remembered. Hopping into the King of Fighters after so long of not playing it had me surprised.
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